We founded the Phoenix iOS Developer Group, the nerve center of the iOS developer community in the Phoenix-area. Join up and get involved!
BHS sponsors KoboldTouch, a new 2D game engine built on Cocos2D. Our first game on this great new architecture is in development now and will be available soon. Check it out!
BHS is an OFFICIAL SPONSOR level donor to the GameDock KickStarter project, which brings retro console-style gameplay to iOS! Our first game built for GameDock is in development now and will be available soon. Check it out!
June 12 - As an OFFICIAL SPONSOR backer of the Kickstarter iOS GameDock project, BHS acquired the very first beta unit from project founder Cascadia Games during the first week of June. In cooperation with Bouncing Ball Games, GameDock was successfully tested on the KoboldTouch 2D gaming engine with BHS' controller API, and within Aztec Antics, Bouncing Ball Games iOS retro platformer game app.
This week at the Apple WWDC, BHS and Bouncing Ball Games gave Stuff Magazine a sneak preview of the iOS GameDock in action. Stuff Magazine then featured iOS GameDock in a great article which followed.