We founded the Phoenix iOS Developer Group, the nerve center of the iOS developer community in the Phoenix-area. Join up and get involved!
BHS sponsors KoboldTouch, a new 2D game engine built on Cocos2D. Our first game on this great new architecture is in development now and will be available soon. Check it out!
BHS is an OFFICIAL SPONSOR level donor to the GameDock KickStarter project, which brings retro console-style gameplay to iOS! Our first game built for GameDock is in development now and will be available soon. Check it out!
From the beginning, BHS has always been about delivering the best product to the customer. I've gone to lengths to consistently think through, and rethink through how we do business, our development processes, and the tools which we employ, to continually be improving into the most efficient machine possible, outputting the highest quality product possible.
One of the tools which BHS adopted early on was project management software, using Basecamp for several years, and then migrating to TeamworkPM in the past year (we felt it had enhanced features which suited our business better compared...